Hi lovelies!

I have an update for you all today! As of right now, and for the next week-ish, I don’t really have the time to blog. So, I will be taking a break until the week of December 18-24. I have finals coming up and I am incredibly busy with work and exams and term papers and final projects and presentations – Well, I’m really busy. So, unfortunately, I need to give myself a break from blogging.

“But, Julia, you only post two days a week! How much time can blogging really be taking away from you?” 

I know, little voice in my head, it sounds like I don’t put a lot of time into blogging. But, the long and the short of it is that blogging takes more time than I’ve got at the moment. With designing and making stickers in photoshop to planning out my weekly spread and so on, it takes up a good chunk of my time. And I need all the time I have to power through the rest of the semester.

Plus, I am wayyyy low on printer ink – I don’t even have enough to print school related things right now and that is bad news bears right there – and I’m running low on money to buy new printer ink so I can’t really afford to print the stickers I design to show you lovely readers how they look in my planner. You see my dilemma?

However, I promise that, when I return to blogging after finals, that I will have not one, not two, but three new Holiday-themed sticker sets!

I think I’ll try to do a generic winter one, maybe a Christmas one and a Hannukah one because I know the first day of Hannukah is on Christmas Eve this year. Maybe a religious sort of Christmas one with some bible verses? I don’t know yet. Let me know in the comments if that is something you’d be interested in seeing!

Anywho, I have taken up enough of your precious time. I am so sorry for the rambly wall of text. Thank you very much for reading! I’ll see you all on the other side of the storm.

Happy planning!



Daisy Stickers!

Hello, lovelies!

I am so sorry about not posting this yesterday. It was a rough day for me after the election so I took the day off from posting. But, today I have a set for you! I am posting the first for-purchase set from my etsy shop on the blog today!

These stickers were a serious labor of love and I adore how they turned out! They’re up on my etsy shop for $2.50 and I would appreciate it so much if anyone was able to purchase them.


buy them here

Thank you so much for reading! Happy planning!


Weekly spread 11/7-11/13

Hello, lovelies!

I have my weekly planner spread for you today! I used a brand new set that I just made last week and am super excited to get out into the world.


Happy planning!


FREE Printable – Fall Stickers set # 2!

Hello, lovelies!

Happy Wednesday! Today’s free printable is another set that I made for fall. It’s one that I really like a lot. I tried to do a contrasting color palette than my other fall set. I hope you like them! Here they are:

fall2 2.jpg

download them here 🙂

Happy planning!


Weekly Spread 10/17-10/23

Hello, lovelies!

It’s Tuesday! Today I have my weekly spread for you all. I used another set of stickers that I made for fall. Here is what they look like in my planner!


Happy planning!


FREE Fall Stickers Printable

Hello, lovelies!

Happy Wednesday! Today, I have for download the stickers that I used in my spread for the week. I tried to channel fall colors and patterns in this spread and give you something fun to use.

I hope you like it!


download here

Happy planning! 🙂


NEW Functional Stickers

Hello, lovelies!

I am so so so so so sorry that I didn’t post yesterday. I somehow forgot it was Wednesday? I’m really not sure what’s going on. But, I do have a download for you all today! I am FINALLY releasing my functional navy set of stickers! I apologize again for taking so long but here they are!


download them here

I hope you enjoy using these! Happy planning!


Weekly Spread 10/3-10/9

Hello, lovelies!

I am finally ready to unveil my new functional set by showing you all my functional navy stickers! I used them in today’s spread and I’ll have them for download tomorrow.


They’re really easy to use and based around having as mch room to write in the boxes as possible.

Happy planning!


Weekly Spread 8/15-8/21

Hello, lovelies!

It’s Tuesday! This week’s planner spread was brought to you, yet again, by a set of stickers made by Victoria Thatcher.


Screen Shot 2016-08-16 at 12.35.02 PM.png


Click on the photo to download from her site!

This set is really inspired by spring but I kind of just really love the aesthetic of mason jars. We use them for a TON of things around our apartment. So, I started with this set as my base for the spread I was going to make. I then got out my god washi tape, and found a few other stickers from other sets to compliment them. I used stickers from Mellow Yellow by Vintage Glam Studio and this beautiful floral set from BetsyPrintables etsy shop.



I hope some of these stickers strike your inspiration! Happy planning!




Hello, everyone! Today is another Mondays with Max and it is yours truly at the helm with this post. Continuing my D&D series (I promise I’ll be changing topics soon), I thought I might talk about becoming a Dungeon Master (DM) for a D&D game. For most people, the idea of becoming the DM is an insurmountable hill, especially if you are comparing yourself to other noteworthy individuals in the “profession,” such as Matt Mercer of Critical Role fame, Acquisitions Inc.’s Chris Perkins, or even your local DM that has been running you. With this post, I hope I can drive some of you to become DMs in your own right, as I want to show that becoming can be more rewarding than just being a player!

When I talk to people who haven’t DMed before and are trying to figure out if they really want to, they typically mention how intimidated they are with the responsibility that comes with the title. Not only does a DM need to act as arbitrator for all the rules and cast final judgements on how the game is played, they have to play all the characters that populate the world and interact with the other players, and they have to come up with an interesting world for the players to explore. Letting these anxieties spin in their head, finding more and more things they have to be responsible for, most people decide that they’d rather not take up the mantle of Dungeon Master, thinking the task itself is too daunting for them to handle. To be honest, yes, a DM’s job can be overwhelming, but only if you put too much thought into it. What I mean by this is that you don’t need to be prepared for every outcome or decision; you don’t need to have all three books memorized from cover to cover; you don’t need to have an expansive world that rivals the complexity and intricacy as Westeros or Middle-Earth. Above all else, your focus is to have fun, and make sure your players are having fun too.

The biggest mistake I see fresh DMs make is spending far too long constructing a world for their players to explore. Yes, having a fully realized world is great! Yes, knowing the internal politics between the Dwarven Baronies and the Half-Orc Tribes and their trading routes makes for interesting history! But if you spend all your time inventing the world rather than playing it, no one will ever experience it. This is where I think most beginning DMs get intimidated, in that they think that they need complete world with 10,000 years of backstory. They then either get cold feet and back out or spend all their time trying to create their world rather than playing D&D.

There are a few solutions to this problem. The most obvious one is that you run a published adventure, either one put out by Wizards of the Coast, such as Tyranny of Dragons or Curse of Strahd, or one by a third party company. Though this seems easy enough, it may not be the optimal answer, as now you have a 150 to 200 page adventure you will need to familiarize yourself with, which can take several hours of reading to get through as well as several pages of notes where you write down the important stuff. Some people are totally fine with that time commitment, and to be honest, that’s how I ran my first few games, too. However, I think there’s an easier solution, and it doesn’t require several hundred pages of writing, but in fact only a single page.

I think it’s important to state that regardless of how much you’ve written for your D&D campaign, it will be very rare for your players to see it all, as no amount of preparation survives an encounter with a group of D&D players. So, the easiest and quickest way that I found to start DMing for the first time is creating a single town and dungeon. By limiting yourself to a such a small subsection of your world, you can familiarize yourself intimately with how this area operates, and you don’t even need to know much about the world to give your players the immersion they’re seeking! All you really need to do is write a single page on this town, the surrounding area, and a dungeon[i] that exists nearby.

It seems that single page, or even two, would not be enough to run your typical three to four hour session of D&D, but what we’re focusing here is on the necessities. I would consider those something like the general size of the town (is it a small fishing village, a bustling city, etc.)[ii], a brief description of the surrounding area, one or two important individuals in the town, and maybe some additional flavor about the town, such as its primary source of trade or something of that source, but that is not entirely necessary. You may want to include a few notes about common places your players would be likely to visit, like a blacksmith or merchant to get supplies, or some sort of temple if one of your players is a cleric or paladin. The rest you can improvise if it comes up, as your players won’t know or even care if you came up with something on the fly.

At this point, you may actually have enough to play your first session, especially if your players are all new to D&D, so they may want to stretch their legs and see to the extent of what they can do in this new game. However, you may want to prepare a quick dungeon, just in case. For this, you only need three areas: an entrance, the body, and the finale room. For creating a dungeon, I will refer you readers to Matt Colville and his video on constructing a dungeon, which is incredibly informative. Mr. Colville also has a series of videos about running D&D (and tabletop role-playing games in general), and they’re all amazing and highly recommend anyone interested in running D&D to check them out.

In closing, I think I should also press that when running D&D, the ultimate goal is for you and your players to have fun! It doesn’t matter how bad or clichéd you think your game is, as long as everyone is enjoying themselves, you have succeeded at being a Dungeon Master. I could probably write at length on this topic, but I will leave it here, but if any of you have questions on running a game, feel free to comment and I’ll give you my best response! Until next time!



[i] I say dungeon here, but don’t let that limit you. Your “dungeon” could in fact be a bandit hideout in the mountains, or a cave dwelling of a nearby monster. It could even be a location within the town itself, such as an abandoned estate of wealthy baron or rock quarry that serves as the town’s major source of trade.

[ii] Though you can make your starting town any size you want, I would recommend sticking with a small or medium sized town if it’s your first time DMing, as that is less work for you, and your players would be unlikely to explore everything of a buzzing metropolis.